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Showing posts from October, 2012

Free up your CPU by Rendering

Rendering is a vital process if you ever want to listen to your music outside of your DAW.  It is also a higly useful tool - albeit one you should use carefully - for cutting down CPU usage in your DAW.  This article sheds a little bit of light on both uses. 

In this article I use the term 'track' to mean an individual item, such as an instrument, loop, or sample, sitting on it's own row in your DAW.  

Reasons to render number one: Listen to your tunes wherever you want

As you progress at music making, a good habit to get into is listening to your tunes outside of your DAW as well as inside it, so you can get a feel for how your tune might sound to other people.  Should you wish some day to upload your tunes to a site such as Bandcamp or Soundcloud, or give CD's to friends or fellow musicians, the quicker you appreciate just how different your music sounds in different formats, in different systems, in different acoustic environments, the quicker you will be able to mak…

How to Make Better Drums

It all begins with the drums.  Whatever music you're creating, if you're drums don't hit, you haven't got a hit.  Here are some excellent video tutorials to help you out.  For more, check out Eddie Bazil's brilliant 'The Art of Drum Layering' in Reads.

Drum & Bass Beat Making with Parallel for Point Blank

DnB artist Parallel breaks down the drums on his track 'Future Shock' to Point Blank's Luke Hopper as part of their Friday Forum Live Series.  Like a lot of these tutorials the advice given is not restricted to one genre.  Well worth watching. 


Creating Dubstep Drums in Cubase

A nice little tutorial from the dubstep and drumstep duoDodge & Fuski.  Although its main focus is on creating dubstep drums in Cubase, it gives a good insight into the art of drum creation in general.